The graphical difference between Resident Evil 4 vs Resident Evil 4 HD Project
Albert Marin, one of those responsible for it, said that in order to improve the graphics of said game, he is not only using software applications and techniques with which to gain definition and detail in certain elements, he is also traveling to different parts of the world with the objective of taking photographs of real elements to use them as textures.įor example, in Wales he visited the Castle of Raglan in order to photograph its walls, in Barcelona he went to the Güell Palace designed by Antonio Gaudí in order to be able to take a photo of its marble floor and have a high resolution image of the betas of its marble and thus with several more destinations that Capcom’s own developers had at the time when they talked about this game that was launched more than 16 years ago.